What’s a rendering engine?
In the notes that I’m creating here, I state that I’m creating a rendering engine. This is just a side project while things are slow at school. It only handles rendering and simple operations for animation. Gamasutra has a letter from 2001 asking what the differnce between a game engine and a rendering engine is. What I’m doing now is definitly a rendering engine. It could be used as the final layer of a game engine. But I’m only creating it rendering experiments. I was sick of using GLUT callbacks or copying and pasting and editing old code each time I wanted to draw something onscreen. Plus, seperation of code is a good thing