GL_ARB_texture_non_power_of_two

Filed under: OpenGL — yasunobu13 at 11:38 am on Thursday, January 12, 2006

If the GL_ARB_texture_non_power_of_two extension is supported on your system, then you will be able to use textures of any size (within the limits of the system). No functions or constants are added with this extension.

Not exactly the most complicated of extensions.

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